You have two hearts; you are much healthier but your complex circulatory system renders you slightly torpid.
Small chance each round you are badly wounded to regain some hit points
- Increased Toughness grants a good amount of extra HP as you gain levels
- When badly injured, you will sometimes randomly regain a few HP instantly
- Costs 4 MP
- The Quickness penalty makes it that occasionally enemies get an extra turn
- Makes running away from things difficult