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Protector of the Stilt
Coq protectorofthestilt

Level

26

HP

250

AV

10

DV

3-4

MA

9-10

Attributes

25 Strength
16-18 Agility
30-32 Toughness
16-18 Intelligence
27-28 Willpower
16-17 Ego

Resistances

75 Acid Resist
75 Cold Resist
10 Electrical Resist
75 Heat Resist

Mutations

Night Vision, Mental Mirror (1)

Skills

Cudgel Proficiency, Long Blade Proficiency, Lunge, Swipe, Dueling Stance, Improved Defensive Stance, All Shield Skills

Equipped

Steel Buckler, Carbide Shield, Folded Carbide Long Sword, Steel Boots, Carbide Plate Armor or Steel Plate Mail and possibly some random items.

The desert wind blows salt into his mouth and cerulean eyes. His lips are cracked and the skin on his face is raw. Nonetheless, he steadies himself on his aegis and peers out over the Stiltgrounds. Here, inside the Stilt, the masses are free to worship, but the sanctity of the Argent Fathers' home must be preserved.

They stand guard to the entrance of Cathedral at the Stiltgrounds and will generally be friendly towards the player character unless you happen to have low reputation with Mechanimists.

TacticsEdit

They are definitely built to take damage instead of dealing damage. They can be quite hard to take out with their high resistances and protection.

Their armor and dodge value might vary depending which body armor they spawn with. They possess all of the possible shield skills. That means each block will increase their AV up by 4 and possibly even stun for a few rounds. They might attempt to shield slam instead, causing the character to go prone unless resisted. Defeating them requires the player character to bypass AV of 13/14, which can be a bit difficult.

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