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"A goatfolk brute with massive curved horns stands ready to defend his territory."

VariantsEdit

Savage

Goatfolk Savage

Equipped

massive horns

Level

15

Hostile

YES

HP

60

AV

5

DV

7-8

Savages are the rank-and-file of the Goatfolk race.

Sower

Goatfolk Sower

Equipped

massive horns, sower's seed

Level

15

Hostile

YES

HP

30

AV

3

DV

11-13

Sowers carry a number of Sower's Seeds, which are basically just explosive grenades.

Yurtwarden

Goatfolk Yurtwarden

Equipped

massive horns, desert rifle

Level

15

Hostile

YES

HP

30

AV

4

DV

11-13

Yurtwardens always carry rifles.

Shaman

Goatfolk Shaman

Equipped

massive horns

Level

15

Hostile

YES

HP

50

AV

4

DV

7-8

Shamans get one random physical mutation and one random mental mutation, raised to a random level between 1-5 (and modified further by their Ego, if applicable, potentially resulting in mental mutations as high as level 8.)

Hornblower

Goatfolk Hornblower
Goat Hornblower

Equipped

massive horns, grandfather horn

Level

15

HP

60

AV

5

DV

7-8

Hornblowers always carry a Grandfather Horn. They are able to Fear the player.

TipsEdit

Goatfolk can be taken individually by level 11 or so, but groups will become deadly fast. In general they seem slightly easier than their level suggests.

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