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Energy Cells are used to power equipment, such as artifacts. Various energy cells may have different max charges, allowing for longer use. They can be recharged by more tinkering-oriented traders (in exchange for 1 dram of water per 500 charge units) or by using the recharge command granted by the Tinker skill (which consumes 1 'A' bit per 3000 charge units). Recharge cost is rounded down, unless it would be rounded to 0.

Energy Cell types include:

All of the liquid-fueled cells have a maximum capacity of 8 drams.